Tuesday 30 November 2010

Tuesday 23 November 2010

3D max

First attempt at making a character... didn't go perfect but where there's a will...

The teeth weren't great so hello crazy tongues!

Thursday 4 November 2010

My 5 image sequence






Inspiration

I thought i'd kill some time and post a few photos taken by one of my favourite photographers, Atiba Jefferson. Best known for his work with The Skateboard Magazine, he has launched himself over the last 2 years into photographing american football and basketball. What follows are some of my favourite examples of his work.


Friday 22 October 2010

Thursday 21 October 2010

One Shot

Finished the one shot project, only took a whole day. Learnt quite a few things though, such as always double check that you've booked the studio for the right day, and when the film is due in on a Friday try not to film on the Wednesday.
We met up at 10 to start everything and it was 2 hours before we had all arrived. The filming didn't begin until mid-afternoon and it continued through the evening. Eventually we got the footage, though it had been altered from the primary idea, as well as the secondary and tertiary ideas.
We started with the idea of a tea party in the arboretum, altered it to a street fighter-esque fight scene and eventually gave it all up and went with what we had, on the 36th take.
The most important thing i took from the project was to remind the receptionist of the studio you're using, otherwise they may lock-up the building with your crew still inside.

Tuesday 19 October 2010

A Taster.


Some inspiration for our one shot film.
Hopefully the final product will be half as impressive.

Tuesday 12 October 2010

My Design Process

I see my design process as being fairly simple and straightforward. Lets say I'm planning on photographing something, I may get an idea of where or what I'm shooting, as well as what time of day I'll be shooting at.
That is the raw information I need to shoot, so from there I’ll test the idea, run through the process in rough so that I can see how it comes out. More often than not this original will show me what I’ve done that can be improved upon. This may involve switching the angle or the whole subject.
The idea can change overnight, either through discussing whether it's as good an idea as originally thought or simply through an epiphany of a greater idea. A lot of the time I can go through eight or nine ideas on improving the shot and then throw it all out of the window and go back to the original plan. I like to think I work on a simple strategy; develop an idea, go out and test it, determine what worked and what didn't before going off and seeing what can be done to improve the idea.
The issue with being so readily rushing to change is that I often get carried away and change the original idea to something that, for reasons unknown to myself, is terrible, for example if I was shooting a guy on a BMX I'd make alterations to what he was doing, despite having no knowledge on what would work in relation to a BMX.

In the end I like to think what I do is what I think works, and so whether it's good or bad, it's still my idea in my style, therefore only I can say I'm wrong.

Wednesday 29 September 2010